Fish It!
Mutation multipliers
A mutation multiplies what a fish sells for. Shiny and Big are separate attributes and can stack with a mutation.
| # | Mutation | Sell value | Chance per catch |
|---|---|---|---|
| 1 | Galaxy | ×6.5 | 0.5% |
| 2 | Midnight | ×4.8 | 0.7% |
| 3 | Gemstone | ×4.8 | 0.5–0.6% |
| 4 | Lightning | ×4.2 | 0.8–0.9% |
| 5 | Radioactive | ×4 | 0.9% |
| 6 | Corrupt | ×4 | 0.5% |
| 7 | Gold | ×3.8 | 1.6% |
| 8 | Fairy Dust | ×3.8 | 0.6% |
| 9 | Ghost | ×3.5 | 1.4% |
| 10 | Holographic | ×3.4 | 0.9% |
| 11 | Albino | ×2.3 | 2.5% |
| 12 | Stone | ×2.2 | 4% |
Multipliers from one guide (Oct 2026); chances agree across two. Location and event mutations (Solar, Abyssal, Cosmic…) don't have published multipliers yet.
💡 Did you know?
Galaxy fish sell for ×6.5, and about 1 in 200 catches is Galaxy.
🗓️ Updates
No update announced yet. We check daily.
Data last checked 2026-11-03.
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